 {"id":137,"date":"2022-03-08T21:31:55","date_gmt":"2022-03-08T19:31:55","guid":{"rendered":"https:\/\/nivel.teak.fi\/carpa7\/?post_type=biography&#038;p=137"},"modified":"2022-03-10T12:34:41","modified_gmt":"2022-03-10T10:34:41","slug":"margarete-jahrmann","status":"publish","type":"biography","link":"https:\/\/nivel.teak.fi\/carpa7\/bio\/margarete-jahrmann\/","title":{"rendered":"Margarete Jahrmann"},"content":{"rendered":"\n<p>Margarete Jahrmann, is an artist, researcher and game designer. She is Univ.-Prof. in the artistic research PhD program of the University of Applied Arts Vienna and leads since 2020 the Austrian Science Fund FWF research project Neuromatic Game Art: Critical Play with Neurointerfaces. As professor Game Design at Zurich University of Arts she developed a focus on Game Art and Neuro- Epistemology. exhibitions: CIVA Contemporary Immersive Arts 2021, Parallel Vienna 2020, Amaze Playful media 2018.<\/p>\n","protected":false},"template":"","class_list":["post-137","biography","type-biography","status-publish","hentry"],"acf":[],"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/nivel.teak.fi\/carpa7\/wp-json\/wp\/v2\/biography\/137","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/nivel.teak.fi\/carpa7\/wp-json\/wp\/v2\/biography"}],"about":[{"href":"https:\/\/nivel.teak.fi\/carpa7\/wp-json\/wp\/v2\/types\/biography"}],"wp:attachment":[{"href":"https:\/\/nivel.teak.fi\/carpa7\/wp-json\/wp\/v2\/media?parent=137"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}